Minecraft adopts Hadean’s Aether Engine to dynamically scale new gaming experiences

Noble Horvath

Minecraft, the biggest game in the world, has selected the startup’s powerful spatial simulation engine to accelerate global reach LONDON, Sept. 15, 2020 /PRNewswire/ — Minecraft, the best-selling game of all time, has signed up to use a spatial simulation engine that is so powerful it is also being used […]

Minecraft, the biggest game in the world, has selected the startup’s powerful spatial simulation engine to accelerate global reach

LONDON, Sept. 15, 2020 /PRNewswire/ — Minecraft, the best-selling game of all time, has signed up to use a spatial simulation engine that is so powerful it is also being used in the fight against Covid-19. Created by supercomputing startup, Hadean, Aether Engine is being made publicly available for game studios of all sizes, from independent developers to AAA game studios, with Minecraft developer Mojang Studios as its first global partner. 

With more people than ever before enjoying video games and going online, the demands on games to support large numbers of users is growing exponentially. Built from the ground-up, Aether Engine allows developers to augment both new and existing games with minimal effort and no disruption to players’ experiences. 

Craig Beddis, CEO and Co-Founder at Hadean, said, “We’re seeing a huge behavioural shift in gaming, as more and more people want to be involved in massive, online multiplayers. Aether Engine enhances these experiences by providing games unprecedented depth, complexity, realism, and connectivity. That’s been our focus as we developed Aether Engine, along with its ability to integrate with existing games, such as Minecraft and its highly engaged gaming community.”

Aether Engine is underpinned by the Hadean platform, which sits close to the metal and eliminates excessive middleware, orchestration, and overengineering. It implements a unique process model that distributes applications by default, dynamically provisioning more or less resources as required, and marking a step-change in how game engines are developed and used by studios. While several other businesses are exploring distributed multiplayer solutions, traditional infrastructure requires layers of middleware, creating architectural complexity that negatively impacts scalability, performance, and reliability. 

Michael Weilbacher, Chief Technology Officer at Mojang Studios, stated, “Hadean’s Aether Engine is a game-changer that opens up a range of new design possibilities — not just for games like Minecraft, but for streaming platforms, developer communities, and even enterprise applications. We are pleased to be partnering and using Hadean’s next-generation. technology to help us create new opportunities for our customers.”

Running large scale simulations and managing the computational requirements of highly complex environments has a wide range of applications beyond just online gaming. The globally renowned Francis Crick Institute is using the engine to accelerate the development of a single, massive-scale simulation of how viruses, like COVID-19, spread.

Beddis concluded, “It might seem incongruent that AAA games like Minecraft would use the same technology as efforts to better understand viruses, but they both create and consume huge amounts of data. That means massive compute power, combined with the ability to rapidly simulate and model complex situations with millions of different variables. Aether Engine is one of the few platforms with the scalability, adaptability, and reliability to support those requirements.”

For further information, visit www.hadean.com.

For media enquiries, please contact:

Courtney Glymph
Hadean PR Lead
+44(0)7867488769
[email protected]

Rebecca Gordius
Global Communications Manager, Minecraft
+1 (253) 332-5571
[email protected] 

About Hadean

Hadean is a deep tech startup with a mission to change the nature of computing. Our reimagined distributed computing platform aims to put a supercomputer into the hands of every person on the planet. It’s already being used by leading scientific institutes, the biggest games on the planet, and global tech providers.

For more information, visit hadean.com.

About Minecraft

With over 126 million monthly unique Minecraft players engaged across all platforms and over 200 million copies sold worldwide, Minecraft is the best-selling video game in history. The Minecraft franchise continues to reach new players through an expanding line of consumer products, game updates, and the Minecraft Marketplace with the amazing content created by its vibrant and growing community. Minecraft is a game about placing blocks and going on adventures, and we’re excited to see its world expand with new games like “Minecraft Dungeons” and “Minecraft Earth.” “Minecraft: Education Edition” is a special version of the game designed for schools and educational settings, supporting 21st century learning across subjects from coding to chemistry. 

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